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Acousticsamples Percussiv Percussion Library

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Availability: Email delivery within 24hrs (Sun-Sat).

$79.00
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Percussiv, percussion collection

 
 

As opposed to traditional percussions libraries, Percussiv' is based on the detail of each instrument so that each one of them is playable and sounds realistic.

 

 

Solo interface

 

Percussiv' is composed of:

 
Agogo
cowbell
berimbao
bongos
2 claves
congas
chinese gong (tamtam)
guiro
3 shakers
cabasa
tambourine
brazilian tamborim
triangle
udu drums
6 woodblocks

Edit interface

The Mixer: You can change the volume, pan and pitch of each element, you simply need to play it first to select an element and then you can modify it, make sure the Midi Group Select is on (you can also choose the Element in the menu).
You can load / unload the samples of each element to save ram and speed up the preset loading. There is a completely unloaded preset available if you want to start from scratch.
As you press a key, the Element you just played will be chosen and you will see the paraleters change as well.
The shakers have a special function that allows the samples to be retriggered at the note off, this allows you to play very fast shakers lines very easily.
 
Solo interfaceSolo interface

Midi interface

The Midi Learn: you can remap any element to any key quickly by pressing the current key of the element you want to move, clicking on Midi Learn and the pressing the target key.
 

The Mapping Presets:

we made some presets of the most popular drums formats (GM, or default) or you can create yours. To know the composition of the default preset, just click on the "i" and the mapping will appear note by note.

The Velocity Amount will set the minimum volume for velocity 1 and give you access to all the dynamics that you want.
The Velocity Sensitivity controls the volume cure.
The Velocity Remapper remaps the velocity output.
 
 
 
 
 

Sample player

 

 
 

Percussiv comes with its own sample player, the UVI Workstation 2(requires v2.5.2 or later).
We provide it for free with every library that you buy, you don't need to buy an expensive sampler to use our products. It works on Mac (10.6 or later) and PC (windows XP SP2 or later), in standalone or as a plugin (VST / AU / AAX / RTAS / MAS) and in 32 and 64 bits. You can find more info about it here. If you want to use our products in osx 10.5, please contact us, you will need UVI Workstation v2.1.8 and earlier versions of the UFS files.

 

As it is based on the same engine (UVI engine XT), you can also use our products in MOTU MachFive 3 (requires v3.2.1 or later).

Technical description

 

 

15 Detailed Instruments.
1.16Gb, 4367 samples.
4 to 8 Round Robins.
Up to 15 velocity layers (sometimes 15x8 = 120 samples per element) depending on the instruments.
Detailed instruments with the most common strokes, each one is easy to play.
Custom mapping, you can assign every element to any key from the interface in two different ways.You can even assign multiple elements to the same key.
Mapping preset default, GM and custom.
Advances functionnalities to be able to change the volume, pitch and pan of each instrument.
Instrument list: Agogo, cowbell, berimbao, bongos, 2 claves, congas, chinese gong (tamtam), guiro, 3 shakers, cabasa, tambourine, brazilian tamborim, triangle, udu drums, 6 woodblocks.
The Midi percussion parts of the demos are included to help you understand how to play it.

 

 
 
 
iLok or computer based



 
You can register your library to your computer or to an iLok key. All of our libraries are protected with the iLok system, and you can use our libraries with or without an iLok usb key. Both V1 and V2 iLok usb keys are working with our products. To authorize your library, you will need to download the iLok authorization manager from here: https://www.ilok.com/ilm.html and simply authorize your iLok key or your computer to use the library.
Registration

 
Once your order is complete, you will be provided with a serial number.

You will then be able to register it to your iLok account from our website on this page (you need to be logged in to access this page). The whole process is described in the FAQ (instructions + screencast).
Variant1